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Lecturer - Creative Media Design

Posted on:  13 Feb 2026
Job Req ID:  5224
Division:  Higher Education (HE)
Department:  The Design School (40000285)

RESPONSIBILITIES

 

Teaching & Learning

  • Undertake teaching and teaching related duties such as design, preparation and development of teaching materials; conduct classes/lectures, tutorials and practicals; consultation with students, invigilation, marking and assessment
  • Participate and contribute in high quality programme and curriculum development
  • Plan and implement teaching strategies to optimise student learning as well as to motivate them
  • Support in research project work and scholarship of postgraduate students
  • Establish and maintain high standards of teaching and effective learning to meet the University’s teaching and learning expectations

 

Research

  • Participate in scholarly activities, including undertaking research, conference presentation, journal publications and relevant community work
  • Support efforts to secure grants for research activities and scholarship as co-researcher
  • Achieve the specified set of research outcome targets for Lecturer level of appointment

 

Administration and Other Activities

  • Undertake and contribute in administrative responsibilities such as attending departmental meetings, participate in committees and working groups within the Department, School and Faculty
  • Participate in continuous relevant professional activities
  • Assist in establishing linkages with external organisations/ professional bodies in academic related matters

 

REQUIREMENTS

  • Possess a PhD from a recognised university in Creative Media, Graphic Design, Digital Media, Visual Communication, Multimedia Design, Animation, or other related disciplines.
  • Demonstrate a credible research profile with at least one publication in a C.I. journal (ISI/SCOPUS indexed) within the last five (5) years.
  • Active engagement in research, practice-based research, or consultancy projects, with tangible outputs such as publications, exhibitions, prototypes, funded grants, or industry collaborations.
  • Ability to design and deliver studio-based and theory-driven modules in areas such as Motion Graphics & Animation, UI/UX & Interactive Media, Emerging Media & Immersive Experiences 
  • Effective integration of industry-relevant tools and technologies (e.g., Adobe Creative Suite, motion graphics software, video editing platforms, 3D tools, interactive media engines, AI-assisted creative tools).
  • Creative thinker with a strong conceptual and spatial design sensibility.
  • Collaborative and interdisciplinary mindset.

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